Wiki - Crew skills

repair«Repairs»
«Accelerates repairs to damaged modules. Effective skill level is averaged across the entire crew. The skill cumulative with the effects of Toolbox and Large Repair Kit.»
  • Name
    «Repairs»
fireFighting«Firefighting»
«Enhances firefighting abilities. Effective skill level is averaged across the entire crew.»
  • Name
    «Firefighting»
camouflage«Concealment»
«Reduces vehicle visibility. Effective skill level is averaged across the entire crew. The skill is cumulative with the effects of Camouflage and a Camouflage Net.»
  • Name
    «Concealment»
brotherhood«Brothers in Arms»
«Improves major qualifications and all skills for the entire crew. The perk is cumulative with the effects of Improved Ventilation, Extra Combat Rations, Chocolate, Case of Cola, Pudding and Tea, Strong Coffee, Improved Combat Rations, Onigiri, Buchty, Coffee with Buns, and Bread with Smalec.»
  • Name
    «Brothers in Arms»
  • All crew skills increase
    5%
commander_tutor«Mentor»
«Provides additional experience to all crew members except the Commander.»
  • Name
    «Mentor»
  • XP bonus factor per level
    0.001
commander_expert«Eagle Eye»
«Enables the Commander to identify critically damaged modules on targeted vehicles within the view range. Is effective both in indirect and direct fire modes.»
  • Name
    «Eagle Eye»
  • Delay
    4sec
commander_universalist«Jack of All Trades»
«Enables the Commander to master every qualification and replace knocked-out crew members. Only major qualifications can be substituted. The replacement effect diminishes with each crew member knocked out.»
  • Name
    «Jack of All Trades»
  • Efficiency
    0.5
commander_sixthSense«Sixth Sense»
«Enables the Commander to identify whether the vehicle has been spotted by the enemy.»
  • Name
    «Sixth Sense»
  • Delay
    3sec
commander_eagleEye«Recon»
«Increases Maximum View Range. The skill is more effective if observation devices are damaged, or when combined with Situational Awareness, Coated Optics, and Binocular Telescope.»
  • Name
    «Recon»
  • Distance factor per level when device working
    0.0002
  • Distance factor per level when device destroyed
    0.002
driver_tidyPerson«Preventative Maintenance»
«Reduces the chance of engine fire by preventing gas or oil leakage in the engine compartment. The perk is cumulative with the effects of Automatic Fire Extinguishers.»
  • Name
    «Preventative Maintenance»
  • Fire starting chance
    0.75
driver_smoothDriving«Smooth Ride»
«Improves accuracy when firing on the move. The skill is not effective if the vehicle is stationary or rotating. The skill is cumulative with the effects of Vertical Stabilizer.»
  • Name
    «Smooth Ride»
  • Shot dispersion factor per level
    0.0004
driver_virtuoso«Clutch Braking»
«Increases vehicle traverse speed. The skill is cumulative with the effects of Additional Grousers, Lend-Lease Oil, Quality Oil, Removed Speed Governor, 100-octane Gasoline, and 105-octane Gasoline.»
  • Name
    «Clutch Braking»
  • Rotation speed factor per level
    0.0005
driver_badRoadsKing«Off-Road Driving»
«Reduces ground resistance when driving on soft and moderately soft terrain. Lower ground resistance increases vehicle maneuverability and acceleration. The skill is cumulative with the effects of Additional Grousers.»
  • Name
    «Off-Road Driving»
  • Soft ground resistance factor per level
    0.001
  • Medium ground resistance factor per level
    0.00025
driver_rammingMaster«Controlled Impact»
«Decreases ramming damage to your vehicle and increases ramming damage to an enemy vehicle. The skill is effective only while your vehicle is in motion. The skill is ineffective when two allied vehicles collide.»
  • Name
    «Controlled Impact»
  • Ramming bonus factor per level
    0.0015
gunner_smoothTurret«Snap Shot»
«Improves accuracy during turret rotation. If two Gunners have the skill, only the higher rating is effective. The skill is cumulative with the effects of Vertical Stabilizer.»
  • Name
    «Snap Shot»
  • Shot dispersion factor per level
    0.00075
gunner_gunsmith«Armorer»
«Improves accuracy of a damaged gun. If two Gunners have the skill, only the higher rating is effective. The skill is cumulative with the effects of Vertical Stabilizer.»
  • Name
    «Armorer»
  • Shot dispersion factor per level
    0.002
gunner_sniper«Deadeye»
«Increases the chance to cause damage to enemy vehicle modules and crew. It is effective only with AP, APCR, and HEAT shells. If two Gunners have the perk, the effect is not cumulative.»
  • Name
    «Deadeye»
  • Device chance to hit boost
    0.03
gunner_rancorous«Designated Target»
«Makes targeted enemy vehicles visible for two more seconds. The perk is effective both in direct and indirect fire modes. If two Gunners have the perk, the effect is not cumulative.»
  • Name
    «Designated Target»
  • Duration
    2sec
  • Sector half angle
    5deg
loader_pedant«Safe Stowage»
«Increases ammo rack durability: the shells do not come into contact with each other. If two Loaders have the perk, the effect is not cumulative. The perk is cumulative with the effects of "Wet" Ammo Rack.»
  • Name
    «Safe Stowage»
  • Ammo bay durability factor
    1.125
loader_desperado«Adrenaline Rush»
«Accelerates gun loading if the vehicle has less than 10% of its hit points left. If two Loaders have the perk, the effect is not cumulative. The perk is cumulative with the effects of Gun Rammer.»
  • Name
    «Adrenaline Rush»
  • Vehicle health fraction
    0.10
  • Gun reload time factor
    0.909
loader_intuition«Intuition»
«Creates a chance that the Loader will promptly switch between shell types, either while the gun is loaded or during the loading process. Loading of a new shell type resumes exactly from the point at which it was stopped. If two Loaders have the perk, the effect increases.»
  • Name
    «Intuition»
  • Chance
    0.17
radioman_finder«Situational Awareness»
«Extends View Range. If two Radio Operators have the skill, only the higher rating is effective. The skill is cumulative with the effects of Recon, Coated Optics and Binocular Telescope.»
  • Name
    «Situational Awareness»
  • Vision radius factor per level
    0.0003
radioman_inventor«Signal Boosting»
«Extends Signal Range. If two Radio Operators have the skill, only the higher rating is effective.»
  • Name
    «Signal Boosting»
  • Radio distance factor per level
    0.002
radioman_lastEffort«Call for Vengeance»
«Enables a Radio Operator who survived the destruction of his vehicle to report enemy positions for another two seconds. If two Radio Operators have the perk, the effect is not cumulative.»
  • Name
    «Call for Vengeance»
  • Duration
    2sec
radioman_retransmitter«Relaying»
«Extends Signal Range of allied communications within vehicle's radio coverage. Does not affect the Signal Range of your vehicle. If two Radio Operators have the skill, only the higher rating is effective.»
  • Name
    «Relaying»
  • Distance factor per level
    0.001
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